tool extends "res://Level.gd" class_name MyNode breakpoint var x = preload() const y = 1 onready var z = get_node("/root/Node") export var r = 1 var value = 1 setget setterfunc, getterfunc class Test: func test(parameter): var c = CubeMesh.new() enum {A, B, C} static func _init(): assert(PI == TAU) if INF == INF: pass elif 1. <= 1: pass else pass signal moved(): pass remote func test_connection(_info): pass master func test_connection(_info): pass puppet func test_connection(_info): pass remotesync func test_connection(_info): pass mastersync func test_connection(_info): return 1 puppetsync func test_connection(_info): yield 2 func test(): if 1 is 2 and 1 not is 1 or 1 in [1, "test", @"Node", $NodeName]: var x = $NodeName as Node2D for i in range(1, 100): continue x.lala().prolog() x.lala().prolog x.lala x.lala() while 1 != 1: statement(s) break match typeof(123): 1234: print("""test""") min(abc); Color8(abc); ColorN(abc); abs(abc); acos(abc); asin(abc); atan(abc); atan2(abc); bytes2var(abc); cartesian2polar(abc); ceil(abc); char(abc); clamp(abc); convert(abc); cos(abc); cosh(abc); db2linear(abc); decimals(abc); dectime(abc); deg2rad(abc); dict2inst(abc); ease(abc); exp(abc); floor(abc); fmod(abc); fposmod(abc); funcref(abc); get_stack(abc); hash(abc); inst2dict(abc); instance_from_id(abc); inverse_lerp(abc); is_equal_approx(abc); is_inf(abc); is_instance_valid(abc); is_nan(abc); is_zero_approx(abc); len(abc); lerp(abc); lerp_angle(abc); linear2db(abc); load(abc); log(abc); max(abc); min(abc); move_toward(abc); nearest_po2(abc); ord(abc); parse_json(abc); polar2cartesian(abc); posmod(abc); pow(abc); print(abc); print_debug(abc); print_stack(abc); printerr(abc); printraw(abc); prints(abc); printt(abc); push_error(abc); push_warning(abc); rad2deg(abc); rand_range(abc); rand_seed(abc); randf(abc); randi(abc); randomize(abc); range(abc); range_lerp(abc); round(abc); seed(abc); sign(abc); sin(abc); sinh(abc); smoothstep(abc); sqrt(abc); step_decimals(abc); stepify(abc); str(abc); str2var(abc); tan(abc); tanh(abc); to_json(abc); type_exists(abc); typeof(abc); validate_json(abc); var2bytes(abc); var2str(abc); weakref(abc); wrapf(abc); wrapi(abc); var x = null x = true x = false self.x = x self.x.connect("asd", x, "asd") func _get(abc): pass func _get_property_list(abc): pass func _init(abc): pass func _notification(abc): pass func _set(abc): pass func _to_string(abc): pass func _enter_tree(abc): pass func _exit_tree(abc): pass func _get_configuration_warning(abc): pass func _input(abc): pass func _physics_process(abc): pass func _process(abc): pass func _ready(abc): pass func _unhandled_input(abc): pass func _unhandled_key_input(abc): pass