Yesterday afternoon I and others arrived in Randa. After some first meetup, started to try out how much work it is to e.g. compile Konsole or KDevelop on my Mac without patching Qt and stuff.
Two review requests pending to get Konsole working at least on some basic level. Lets see what more is needed to get it in some usable state (at least the terminal toolview in Kate now can use the konsole part ;=)
Tomorrow I will start to travel to the Randa Meeting 2016.
I hope I can help to make it possible to spread KF5 based stuff more easy on platforms like Windows & Mac.
Lets see what can be done, will be an interesting week ;=)
If you want to support us, please consider to donate, we have a fundraising campaign running!
if you have a Windows Phone (e.g. Lumia or similar), then please help us on MTP & Windows Phones so we can find the correct patch to make these devices work in the kio-mtp io slave.
After a bit more work, toolbars (and other places ;=) have icons, too. More Kate plugins do work, like the nice project plugin I use the whole day, see:
Updated .dmg files can be found at (alpha quality, only tested on Mac OS 10.10):
Help to get more stuff working and fix the remaining crashs is highly appreciated. A script how to build that all can be found at:
You can use a plain Qt and current KDE Frameworks & Kate master to get that running. Guess the next goal would be to get KIO working without patching Qt, lets see how much work that is.
P.S. With the guide in mac.txt you should be able to try out how to port other KDE based applications, too, and get a application bundle, as most stuff should be available now, for the average application. How to use some bundled Breeze icon set can be found here, just call code like that after QApplication is constructed:
Where to put the Breeze resource see mac.txt (its actually toplevel in the <app>.app folder, not in Resources like told by Qt docs).