During the Mac OS X platform meeting here at Randa, the point was made that the current build documentation for Mac OS X is a bit lacking, as e.g. the steps to create an application bundle are only documented somewhere for Kate, Krita, KDevelop, … but in no central place.
I started to writeup a new howto at the mac.kde.org page that utilizes emerge for the heavy lifting like the KDE Windows team uses it.
I think this might be nice to have synergy effects between both ports, thanks to Hannah for hinting to this and the help for setting it up. Might be interesting for the CI, too.
As we now have some binaries available for Windows & Mac, I renovated the “Get It” page.
You now have there links to the latest versions of our binaries (installer for Windows & application bundle for Mac) beside the link to the distribution packages for Linux/BSD/* as provided by our dear packagers.
For building Kate from sources, we now have the building instructions on a separate “Build It” page.
We will try to update the binary builds in the next days at Randa.
I just created new bundles for Kate & KWrite.
By accident they are a bit large, as stuff as web engine is moved to the bundle, but they should work ;=)
How to create them?
mac.txt in kate.git shows how that works.
But you need a macqtdeploy with the patch for QTBUG-48836.
Thanks to the Randa meetup I got time for this, if you want to sponsor, click the image below 😉
Yesterday afternoon I and others arrived in Randa. After some first meetup, started to try out how much work it is to e.g. compile Konsole or KDevelop on my Mac without patching Qt and stuff.
Two review requests pending to get Konsole working at least on some basic level. Lets see what more is needed to get it in some usable state (at least the terminal toolview in Kate now can use the konsole part ;=)